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Platform API: Overview
Storage of models and their data
Structure of the element metadata bucket
Structure of the element geometric data bucket
Element identifier system
Platform API: How-to
Organizing Access to the Tangl API
Revit add-on export API
Rules for organizing the list of catalog positions during synchronization
Import API: Use for position synchronization
Tangl Value Analysis Result Export via OData
Viewer API: Overview
Viewer common entities and layers
Import and using viewer library
Auxiliary library for localization
Scene Graph and model elements
Viewer API: Guide
tangl-viewer Library
Viewer API: How-to
Viewer FAQ
Making Basic Viewer App
Tangl Demo Playground Application Overview
Making Viewer Extensions
Points API
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Tangl Viewer
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Documentation
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components
components/MetaTree.vue
Namespaces
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Cube Control
cube-control/CubeControl
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Extensions
extensions/ControllerExtensionBase
extensions/coordinates
extensions/crop
extensions/ExtensionBase
extensions/ExtensionEvents
extensions/ExtensionsManager
extensions/fly
extensions/general
extensions/measure
extensions/ModeExtensionBase
extensions/orbit
extensions/settings
extensions/visibility
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index
Variables
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Meta
meta/MetaEvents
meta/MetaManager
meta/PropTools
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Render
Labels
Lods
Monitor
render/ClippingEvents
render/ClippingTools
render/Picker
render/RenderEvents
render/RenderManager
render/RenderManagerBase
Screen Lines
Screen Points
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Scene
scene/ElementData
scene/ElementState
scene/GeometryBase
scene/SceneCallbacks
scene/SceneEvents
scene/SceneManager
scene/SceneModel
scene/SceneTools
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Tools
tools/ViewerTools
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ViewerStore
Classes
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Tangl Viewer Howto
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Making a basic application with an embedded viewer in 5 steps
Step 1: Creating an HTML skeleton
Step 2: Creating instances of viewer managers
Step 4: Loading a scene from a bucket
Step 5: Loading model information
Step3: Obtaining an access token to download the model
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Making Viewer Extensions
Improve Basic Viewer Extension
Making Basic Viewer Extension
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Points API
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Tangl Demo Playground Application Overview
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Viewer FAQ
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Tangl Viewer Overview
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Auxiliary library for localization
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Import and using viewer library
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Scene Graph and model elements
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Viewer common entities and layers