Class: RenderManagerState
Class: RenderManagerState
Base class for RenderManager settings state.
Extends
Properties
antialiasing
antialiasing:
boolean
Antialiasing effect.
capOutlines
capOutlines:
boolean
Generate colored cap outline edges on clipped faces.
Inherited from
RenderManagerBaseState
.capOutlines
capOutlinesColor
capOutlinesColor:
string
Cap outlines color.
Inherited from
RenderManagerBaseState
.capOutlinesColor
caps
caps:
boolean
Generate colored caps on clipped faces.
Inherited from
capsColor
capsColor:
string
Caps color.
Inherited from
RenderManagerBaseState
.capsColor
edges
edges:
boolean
Edge lines (reserved for future).
fog
fog:
boolean
Fog effect.
fov
fov:
number
Camera field of view.
Inherited from
gtao
gtao:
boolean
Ambient occlusion effect.
intersectionCaps
intersectionCaps:
boolean
Generate colored caps on clipped faces intersecting with another faces.
Inherited from
RenderManagerBaseState
.intersectionCaps
intersectionCapsColor
intersectionCapsColor:
string
Cap intersections color.
Inherited from
RenderManagerBaseState
.intersectionCapsColor
lods
lods:
boolean
Dynamic LODS for instanced meshes.
Inherited from
maxModelsCache
maxModelsCache:
number
Maximum number of models that will be saved to the browser cache for faster later opening.
Inherited from
RenderManagerBaseState
.maxModelsCache
perspective
perspective:
boolean
Camera mode (perspective or orthogonal).
Inherited from
RenderManagerBaseState
.perspective
progressive
progressive:
boolean
Progressive mode.
shadow
shadow:
boolean
Earth shadow effect.
sky
sky:
boolean
Sky background.