Class: RenderManagerState
Class: RenderManagerState
Base class for RenderManager settings state.
Hierarchy
↳
RenderManagerState
Properties
antialiasing
• antialiasing: boolean
Antialiasing effect.
capOutlines
• capOutlines: boolean
Generate colored cap outline edges on clipped faces.
Inherited from
RenderManagerBaseState.capOutlines
capOutlinesColor
• capOutlinesColor: string
Cap outlines color.
Inherited from
RenderManagerBaseState.capOutlinesColor
caps
• caps: boolean
Generate colored caps on clipped faces.
Inherited from
capsColor
• capsColor: string
Caps color.
Inherited from
RenderManagerBaseState.capsColor
edges
• edges: boolean
Edge lines (reserved for future).
fog
• fog: boolean
Fog effect.
fov
• fov: number
Camera field of view.
Inherited from
gtao
• gtao: boolean
Ambient occlusion effect.
intersectionCaps
• intersectionCaps: boolean
Generate colored caps on clipped faces intersecting with another faces.
Inherited from
RenderManagerBaseState.intersectionCaps
intersectionCapsColor
• intersectionCapsColor: string
Cap intersections color.
Inherited from
RenderManagerBaseState.intersectionCapsColor
lods
• lods: boolean
Dynamic LODS for instanced meshes.
Inherited from
perspective
• perspective: boolean
Camera mode (perspective or orthogonal).
Inherited from
RenderManagerBaseState.perspective
progressive
• progressive: boolean
Progressive mode.
shadow
• shadow: boolean
Earth shadow effect.
sky
• sky: boolean
Sky background.